

As you get used to the game’s dynamics, you’ll feel a sense of wonder and flit between characters trying to find the right one for your playstyle, and the team’s specific needs at a near frenzied pace. The first few hours, or even day, you spend playing Bleeding Edge will be a blast. To make sure you’re never too far from the action Ninja Theory’s loaded each character with a custom hoverboard that can be used to quickly get them back into the fight after respawning. There’s also arcade power-ups and health regen stations littered across the map which can be useful in a pinch. These include moving trains that’ll run you over, electric walls and flame traps on the floor. The maps are also at first glance a joy to play, featuring colourful, Sunset Overdrive-like aesthetics and well thought out designs awash with verticality They’re also far from static, featuring all manner of traps that can help or hurt your team. Using his rush attack to swoop in and break up enemy defensive formations is one of the most satisfying things you can do in the game. Whichever one you pick changes his basic attack chain and adds different buffs to his stats. His attacks include a special, run and grab melee and the ability to switch between healing and offensive stances. A Kiwi wrestler with a cybernetic top half, his abilities focus on rushing enemies and pinning them down. My favourite Tank character, Makutu, has a much more disruptive focus. Backing that up she can lay two auto turrets, drop vortex grenades (which cause medium damage and suck enemies into their centre) and create springboards, which help her navigate the game’s maps quicker. It’s best used to support a Tank or more melee-driven Assault character as a result. Her main attack is a midrange mini gun that does light damage but can be used at range.


My favourite Assault character, Gizmo, has abilities that have an engineering and sabotage focus. The exact combination of special moves depends on the character. Assault characters are the main attack-class, Support heroes are the healers and Tanks are the damage sponges.Ĭombat is pretty simple every character has a regular attack alongside special moves and a super. Open up the roster, and you’ll see everything from common archetypes, like a hip-hop samurai and Norwegian, axe-wielding death metal rocker to a mini-gun wielding Australian lass that looks like the bass player in a 90s riot girl band and S&M-esque magic granny.Įach character is split into three classes: Assault, Support and Tank. The premise is as far as Bleeding Edge gets when it comes to plot development and acts as a decent excuse for Ninja Theory to create an, at first glance, varied and compelling set of playable characters. In the worlds’s narrative, these are outlaws that have used cybernetics to enhance their body, giving them superhuman combat abilities and the chops to compete in futuristic underground fighting tournaments. In each match, you step into the shoes of an “augmented” fighter.
#Bleeding edge gameplay series
It aims to entice gamers away from the ever-popular Overwatch by offering melee focused gameplay mixed with heavily stylised, almost Borderlands 3 like visuals.Īt first glance the game does exactly what it sets out to do, tasking players to group up into teams of four and fight in a series of PvP battles while aiming to take objectives and accrue points. Bleeding Edge is a team-based multiplayer experience by Ninja Theory.
